![]() Sounds possible, but the talks were about landing on planets in this thread. Instead of revealing the whole floor plan only have it illuminate a few squares from a crew member.Īlso maybe have the entrance only one way, so a hidden exit would need to be found to escape. Would it not be possible to just put a large asteroid in a sector, cover it on top like the roof on a ship with the same asteroid graphic and make it maze like. If there was an easy, low implementation time way to implement planets then it would be surely something we would do, but as with all features we need to pick and choose carefully.įor now we are focusing on "life in space" so to speak. It quickly spirals into a really big drain of development time to get on a level that is satisfying. E.G: Strange life forms, exploring lost colonies and bases, variation of the environment, resources and so on. Like already mentioned in this thread, the expectation with planets is for there to be a lot of content there. The Early Access version is already playable, but there are still some lingering bugs with the potential to break the game.Absolutely, exploring planets would be really cool but the amount of work needed would be quite massive. While they have a vision for the game, they also want to incorporate as much feedback from the community as possible. One of the most significant changes the developer is working on is improving the onboarding process so that players can jump in from the start without too much confusion.Ĭommunity feedback continues to be important to Bugbyte. Once the game has graduated Early Access, the game will see a slight increase in price. While this may seem like a long time, the developer wants to make sure the game is high quality and filled with new features and other exciting content. The rough estimate for Space Haven to stay in Early Access is between one to two years. Many of the same perils that led to the destruction of Earth keep following humanity, and the crew must learn to adapt in order to survive. ![]() We want players to experience a world in space born out of the necessity to leave Earth. With Space Haven, we want to dive into the topic of how human civilization might survive after the apocalypse. The Space Haven team wants to work with the community to further polish the game and listen to their feedback and suggestions.Īksel Junkkila of Bugbyte further explained why the studio decided to create Space Haven: If players fail, their ship will become a tomb for other crews to loot as they search for a new home.Īlthough the game was funded on Kickstarter, it needs more time in development. Players can choose between becoming a hero who helps others or a villain who doesn’t care who lives or who dies. Players have to build a ship and gather those who are deemed most trustworthy. The player and their trusty group are one of the privileged few who have a chance at survival away from Earth. Saves are supported from 0.8.10 and higher versions. Follow the release of Space Haven on the Steam Store page with broadcasts Space Haven receives a Maintenance Update Patch Notes: Fixed a crash with cloud saves. ![]() ![]() In Space Haven, the Earth is dying, and humans have to look for a new home in the stars. Receives an Update, newest version is 0.8.15. The game is being developed by a small three-person team of developers who are bringing the game to life. The title has entered Early Access as one of the top wishlisted upcoming games on Steam. The release of the game comes after a successful Kickstarter campaign funded by 7,777 backers. Publisher and developer Bugbyte has recently launched its newest title Space Haven into Steam Early Access. ![]()
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